SOLUTION: Now a day maximum project or software has multiple process running at a same process.Or a gui application needs to do some work on background which is blocking. Or may be you are going to design or create a network application ,so it becomes mandatory to be an expert of Threading now a days.
Here is the template which I follow.
In header file add the followings --
#include <Windows.h>
static UINT __cdecl CallingFunctionForThread(LPVOID pParam); UINT WorkingFunction();
In CPP file add the followings --UINT __cdecl MyClass::
CallingFunctionForThread
(LPVOID pParam) {
MyClass
*
pMyClass
= reinterpret_cast<
MyClass
*>(pParam); UINT ret =
->
pMyClass
WorkingFunction
(); return ret; } UINT
MyClass
::
WorkingFunction
() { // You can do anything as a class member function and run it on your thread. }
Start thread from any where by adding the followings --
AfxBeginThread(
, this);
CallingFunctionForThread
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